Number | Item | Game | Year | Note |
1 | The BFG 9000 | Doom | 1995 | Damages all enemies in room |
2 | Golden Gun | Goldeneye 007 | 1997 | |
3 | Railgun | Quake Series | 1996 - 2005 | weapon |
4 | Rivet Gun | Bioshock | 2007 | |
5 | Ripe Turnip | Super Mario Bros. 2 | 1987 | |
6 | Yo-yo | Star Tropics | 1990 | weapon |
7 | Soul Edge | Soul Edge/Calibur series | 1996-2008 | weapon |
8 | Laser Capsule | Arkanoid | NES 1986 | weapon |
9 | Ammo Crate | Half-Life 2 | 2004 | |
10 | Screw Attack | Metroid | 1986 | |
11 | Red and Blue powerups | Raiden | 1990 | weapon upgrade |
12 | Smart Bomb | Star Fox 64 | 1997 | weapon |
13 | Kuribo's Shoe | Super Mario Bros. 3 | 1990 | weapon |
14 | Weapon Crate | Worms Armageddon | 1999 | |
15 | Lightning Bolt | Super Mario Kart series | 1992 - | weapon |
16 | Holy Water | Castlevania I-III | 1986 - 1990 | weapon, tool |
17 | Flame Up | Bomberman | 1983 | weapon upgrade |
18 | DDT bomb | Millipede | 1982 | AOE weapon |
19 | Cardboard Box | Metal Gear Solid | 1998 | evade enemies |
20 | Line Launcher | Batman: Arkham Asylum | 2009 | tool, weapon |
21 | Rush Coil | Mega Man 3-10 | 1990-2010 | tool |
22 | Mystery Gem | Bejeweled Blitz | 2009 | tool |
23 | [Enemy] Bait | The Legend of Zelda | 1986 | |
24 | Line | Tetris | 1989 on Gameboy | yes this is kind of a joke |
25 | Portal Gun | Portal | 2007 | tool |
26 | Food | Gauntlet | 1985 | +100 health |
27 | Berries, Pokemon series (Silver & Gold and later | 2000) | health, defense, tool | |
28 | Megalixir | Kingdom Hearts series | 2002 - | health, fully heals party |
29 | Potion Of Full Heath | Diablo | 1997 | |
30 | Regular Potion | Prince of Persia | 1990 | +2 Health |
31 | Bacta Tank | Jedi Knight: Dark Forces II | 1997 | health |
32 | Radaway | Fallout series | 1997 - 2008 | health |
33 | Phoenix Down | Final Fantasy series | illustration from IX or newer | health |
34 | Green Herb | Resident Evil | 1996 - | healing |
35 | Invincibility Lollipop | Kirby's Adventure Series | 1992- | |
36 | Energizer or Power Pellet | Ms. Pacman | 1982 | invincibility |
37 | Flanking II | Civ IV | 2006 | defensive [evasion] unit upgrade |
38 | Overshield | Halo series | 2001 - 7 | defense |
39 | Glass Armor | Elder Scrolls Morrowind | 2002 | defense |
40 | Treasure | A Boy and His Blob | 1989 | points, can buy vitamins |
41 | Ring | Sonic the Hedgehog series | 1991 - | bling |
42 | Money Tree | The Sims 2 | 2004 | bling |
43 | Tiberium | Command & Conquer | 1995- | resource, money |
44 | Phoenix Mount | World of Warcraft | 2007 | bling |
45 | Experience Orb | God of War | 2005 | |
46 | Hidden Package | Grand Theft Auto III and beyond | 2001 - | points toward acquire bonus items |
47 | Golden Mystery Egg | Farmville | 2009 | bling |
48 | Leaflet | Zork I: The Great Underground Empire | 1980 | |
49 | Guitar Overdrive | Rock Band 2 | 2008 | bling |
50 | Emotional Baggage | Psychonauts | 2005 | bonus levelling-up |
For Hour 5, there was some ambiguity on our parts as to whether one was supposed to name the game or the item. We accepted either. By memory, we believe that only the red/blue Raiden powerups, the Millipede DDT, and the Rock Band Guitar Overdrive (interestingly) blanked the field. I was happy that some people got the yoyo from Star Tropics and the emotional baggage from Psychonatus, and glad that the random armor we pulled from Elder Scrolls III was recognizable to a handful of people. Relatively few people, we believe, managed to pull the Arkham Asylum line-launcher and the God of War Experience Orb. People typically got the items one would expect they'd get--the BFG, the Soul Edge, Rush, the Sonic ring, etc.