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Cribbage

56 bytes removed, 15:23, July 25, 2011
A masterful article. Removed dead semester links.
[[Category:Games]]
The most games of cribbage on the Williams campus in a four-year period were probably played between the [[Fall 2001|Fall fall of 2001]] and the [[Spring 2005|Spring spring of 2005]], during which ran a continuous tournament between two students. A concise history of this semi-epic battle, complete with win-loss statistics, is collected in this article.
[[Image:Cribbage500_pegging.jpg|right|thumbnail|Zach and Jonathan square off in the semi-millenial match (#500), held beachside (by [[Perry]] [[volleyball]] court).]]
==Rules of the Game==
==The 2001 - 2002 Season==
In the [[Fall 2001|Fall fall of 2001]], [[Jonathan Landsman]] '05 and Zachary McArthur '05 were freshmen living together in [[East#East_3|East 3]]. In the first week of school, Jonathan noticed a cribbage board lying on the top shelf of Zach's bookshelf. "You play?" he asked. "Yes," replied Zach. "I'm looking for an opponent." So it began. In Zach's first journal entry of freshman year, on September 3rd, he wrote "Oh and Johnathon down the hall plays cribbage!! What a surprise! He beat me in the 1st game we played."
Though the spectator base was still fairly small, and confined mostly to the current residents of East 3, the first year of cribbage was considered by some to be most exciting. Of all four years, the 2001-2 season featured the greatest number of changes to the frontrunner. Analysts have since speculated that this was due to the players' slow acclimation to each others' style of play, and some house rules. For example, Zach taught Jonathan the rule that five flushes are the only kind that score in the crib. He also engaged in some head games, claiming that King-7 was the most dangerous throw to your opponent's crib. Jonathan believed this garbage, until Zach's father visited and accidentally disillusioned his son's opponent.
By the third year, Zach and Jonathan were essentially cribbage machines, able to play full games in an average of 15 minutes with ease, or as little as 10 when rushing. Distances were again a test to the rivalry: with Jonathan having returned to the [[Odd Quad]] on [[Currier]] third floor, and Zach perched high in [[Gladden]] 5, altitude became a significant factor in addition to distance. Nevertheless, the competition churned onwards.
This year brought a small decline in total number of games played, after a substantial rise from freshman to sophomore year. Scholars explain this by focusing their study on the [[Winter Study]] period of this year, during which Zach and Jonathan attended [[Lessons In Go]]. Some scholars of this era have offered their Theory of Divertment Dilution to explain this phenomenon. It holds that, with Zach and Jonathan now faced with a choice of how to spend their time together, between playing Go and Cribbage, the overall probability that cribbage is played diminishes when total free time is held constant. This theory has met with stiff resistance from scholars of the Second Year, who assert that, if the theory held, there ought to have been a reduction of cribbage play in year two in light of increased Ms. Pacman play.
Whatever the governing force behind it, the decrease in total games seems not to have impacted total skunks, which went from 15 to 16 this year. From Jonathan's claim of 9 of these to Zach's 7, coupled with similar trends Senior Year and after, analysts mark this year the beginning of a shift in Jonathan's gameplay to follow a more aggressive strategy. A look at all four years shows that this may have been the key to Jonathan's downfall: in every year, the leader in skunks was also the loser of the century match, and the year's series.
The site was the [[Odd Quad]], a triangle of grass surrounded by concrete sidewalk right in front of Jonathan's dorm of [[Currier]]. Before the event, Jonathan and Zach labeled squares of the circuit of sidewalk with numbers from 1 to 30, so that human "pegs" could make the rounds four times to reach victory. Live assistants were needed to play the role of peg for each player; for Jonathan, the lovely Margit Sande-Kerback '05 stepped forth, and for Zach, the enchanting Julia Brown '06 presented herself.
The wood-burned scoreboard was brought from its place in Currier to be displayed on a post, which was actually an ancient sign promoting Amy and Todd, from the [[College Council]] co-presidential campaign of [[Spring spring 2000]]. The spirit imbuing the wood, the game's excellent placement, and the growing reknown of cribbage all contributed to draw the biggest and most enthusiastic spectatorship yet, at about 20 people. It was a very windy day, and everyone except the pegs huddled around the two players kneeling in the grass, both to share warmth and to protect the game from blowing away.
The result is less important than the historical record of the event itself, but if you must know, Jonathan was thrashed in front of friends, friend's family, and girlfriend.
== The 2004-2005 Season ==
Even Zach and Jonathan would probably have been surprised if they knew in early September 2004 the sheer volume of games they were going to undertake their senior season. Jonathan managed to snag a room in the elite senior year housing of Chadbourne House (pick 84), while Zach was in for another year of survival within the riff raff brick walls of Greylock (pick 110). This was not all for the worst, however, as Greylock and Chadbourne's doors were but a couple of hundred yards apart -- the closest the friends had lived since freshman year. The number of games reflected this proximity, as an incredible 153 games were played in the ~225 days spent on campus from September through May. All told, probably over 50 cribbage-hours were logged by the friends -- looking back, maybe two or three should have been put towards [[PSYC 401]].
Jonathan continued to have the edge in skunks, collecting 13 to Zach's 8 as his ever more aggressive play continued to pay off. When a large lead materialized early in the game, double skunks, or winning by 61 points, were often the subject of trash talking, but neither player would amass that large a margin of victory by the end of any match. This saved the two from deciding whether the elusive double skunk would be worth four points, or some other value in the tally.
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